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DUNGEON MASTERS ONLY

Location: Belladonna - The Rangers Guild House

Rangers Guild

Exterior Description

The Rangers Guild House stands half-hidden beneath the tall pines on the north edge of Belladonna. Crafted from mossy greenstone and dark weathered timber, it blends into the forest like a predator in ambush. A slanted slate roof is overgrown with ivy and hanging moss. A large hawk-carved crest over the main archway marks the entrance — the symbol of the Rangers Guild. Thick vines wrap around the building’s outer beams, and small blue foxgloves grow wild in the overgrown garden beds. Nearby, a training field with archery targets and wooden dummies is patrolled by young initiates.

Interior Description

map

Stat Blocks

Warden Rellen Thornwatch (Half-elf, Level 8 Ranger)
AC: 16 | HP: 75 | Speed: 30 ft.
STR 12 | DEX 18 | CON 14 | INT 14 | WIS 16 | CHA 11
Saving Throws: DEX +7, WIS +6
Skills: Survival +8, Perception +8, Stealth +7, Insight +6
Features: Favored Enemy (Humanoids), Natural Explorer (Forests), Hunter’s Mark (3/day), Conjure Barrage (1/day), Multiattack, Ring of Silent Steps, Boots of Elvenkind

Backstory

Rellen is actually Elira Hawthorn, niece of King Garrius Hawthorn. As a young prodigy of the wilds, she joined the Rangers Guild to escape court politics. Her squad was ambushed in the Blackpines Thicket, a betrayal linked to Minister Varis. She now hides her identity and seeks the truth behind the conspiracy, all while rebuilding the Guild. Her encrypted journal holds dangerous knowledge.

Side Quest

"The Vanished Trail"
Quest Giver: Warden Elira
Objective:
- Locate the abandoned Ranger outpost.
- Discover clues to the vanished squad.
- Fight a corrupted treant twisted by dark elven magic.
Reward: +1 Longbow “Whisperleaf”; Elira’s trust and access to Guild-only contracts.

Monsters

Corrupted Treant (Huge plant, chaotic evil)
AC: 17 | HP: 138 | Speed: 30 ft.
STR 23 | DEX 8 | CON 21 | INT 12 | WIS 16 | CHA 10
Resistances: Necrotic, Bludgeoning
Immunities: Charmed, Frightened, Paralyzed
Senses: Darkvision 60 ft., Tremorsense 30 ft.
Abilities:
- Animate Trees (1/day)
- Root Snare (restrains on failed STR save DC 15)
- Shadowburst (Recharge 5–6): 30 ft. pulse, 4d10 necrotic (DC 15 CON)